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    Trax

    AI Software Engineer

    Trax
    Full-time
    Verified Remote
    RemotePLN 28,000 - 35,000AI TrainingToday

    About this role

    Description

    About the Role:

    Our R&D team builds cutting-edge visual intelligence for the global retail industry, analyzing complex in-store scenes and dense shelf environments across major markets worldwide. We combine deep learning, modern Vision-Language Models (VLMs), and generative AI to extract real-time understanding from retail imagery at massive scale.

    Recently, we expanded into Augmented Reality (AR) - merging machine learning, 2D/3D geometry, and computer graphics to deliver interactive, spatial experiences directly onto edge devices. As an AI Software Engineer on this team, you will focus on solving non-trivial algorithmic challenges, developing visual and multimodal architectures, and shipping production-grade solutions deployed across thousands of stores globally. Crucially, this is an engineering-first role: roughly 80% of your time will be spent writing high-quality, fully tested production code rather than conducting pure academic research.

    About FORM

    FORM powers the world’s two billion mobile workers as they change companies and industries for good, with mobile technology that improves execution from the frontline. FORM solutions include the AI-enabled task management platform GoSpotCheck, Trax’s image recognition technology, and FORM OpX, all of which activate and connect teams in the field – with leaders, missions, and each other – so they can deliver success in the enterprise. With more than 25 years of experience, FORM supports 100,000+ global users from some of the world’s more recognizable global brands in 45 countries.

    Requirements

    Key Responsibilities:

    • Software Engineering & Code Quality: Write clean, maintainable, and fully-tested code. Actively participate in code reviews and collaborate closely with the team using Agile methodologies (Jira) and version control (Git).

    Model Development & Optimization: Train and evaluate deep learning models and Vision-Language Models (VLMs) tailored for fine-grained retail scene understanding and product recognition.

    AR & Spatial Solutions: Design and implement features bridging computer vision and computer graphics, applying 2D/3D geometric principles to power interactive Augmented Reality workflows.

    Edge & On-Device Deployment: Profile, optimize, and quantize non-trivial algorithms for latency- and memory-constrained edge hardware (e.g., mobile devices and embedded systems).

    VLM & Generative AI Innovation: Work hands-on with multimodal LLMs, VLMs, and advanced prompting techniques to create next-generation automated recognition tools.

    Algorithm Refinement & Scaling: Enhance and optimize existing algorithms to ensure high efficiency, robustness against varying store conditions, and global scalability through rigorous software architecture.

    Requirements & Qualifications:

    Experience: 5+ years of hands-on experience developing and deploying Machine Learning and Deep Learning models in production or applied R&D environments.

    Computer Vision & Math Foundations: Strong understanding of classical and modern computer vision, along with the linear algebra, calculus, and mathematical foundations required for 2D/3D geometry and spatial graphics.

    Multimodal & Generative AI: Practical experience working with modern LLMs/VLMs and prompt engineering techniques.

    Core Tech Stack: High proficiency in Python, deep learning frameworks (Keras, Tensorflow, Jax preferred), and standard software development tools.

    Research-to-Product Mindset: Strong problem-solving ability to take complex academic/R&D concepts and adapt them into robust, non-trivial, and highly maintainable production features.

    Communication: Comfortable collaborating daily in English, both written and verbal, in a distributed international team.

    Software Engineering Best Practices: Strong commitment to writing clean code, unit/integration tests, and using Git. Experience working within a structured team environment (code reviews, Jira, CI/CD pipelines).

    Nice to Have:

    Experience with Augmented Reality frameworks (e.g., ARKit, ARCore) or computer graphics pipelines (OpenGL, WebGL, or game engines).

    Edge Computing: Familiarity with optimizing models for edge devices and inference runtimes (e.g., CoreML, or TFLite).

    • Prior domain experience in retail analytics, planogram compliance, or fine-grained object recognition.

    What We Offer:

    • Full remote or hybrid work from our cozy office in Krakow.

    • The option to enroll in a medical package on preferential terms.

    • Subsidized English language courses.

    • Company-provided work equipment.

    • Opportunities for internal growth and career development.

    • Access to internal learning resources.

    Compensation: 28,000 - 35,000 PLN per month. Exact compensation may vary depending on skills, experience, and location within Poland.

    About Trax

    Trax
    Trax

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