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Animation Manager, Metaverse Art

M

Location
United States
Base Salary
149k-205k USD
Meta

Job Description

The Meta Reality Labs - Metaverse Art, Animation group brings together world-class experts to pioneer the future of social virtual and augmented reality applications, and we are looking for a leader in art management.

As an Animation Manager within Metaverse Art’s Animation group, you will coordinate and drive the animation team’s involvement and engagement with cross-functional groups within the Metaverse org and across the Family of Apps. Coming into this role, you will build strong executive relationships and partnerships across multiple internal cross-functional groups including product, engineering, design, and more. You will oversee the creation of quality content, help our avatars be loved and used by billions of users. And most importantly, you will continue to grow our multidisciplinary and diverse animation team.Animation Manager, Metaverse Art Responsibilities
  • Lead, manage, mentor, and grow a multidisciplinary team of Animators and Animation Leads Drive progress at the people and project-facing levels by supporting team growth and prioritization, nurturing culture and building new partnerships.
  • Become a trusted strategic partner to product stakeholders and executive leadership by communicating and demonstrating the value of art and animation, and by delivering insights that lead to demonstrable business value.
  • Effectively influence key partner leaders to gain alignment in prioritization, resourcing, and budgeting.
  • Engage with PMs, Designers and Engineer & Art Leads to define the art pipelines and components, scope and goals for key features within our various projects
  • Support managers, technical leaders, and the creative vision by communicating with executive leadership, and championing the team’s needs to build a world-leading avatar system.
  • Provide thought-leadership in establishing, implementing, and improving direction, goals, and processes for executing both near and long term vision.
  • Make staffing decisions based on business priorities, both short term and long term, as well as team strengths and motivation.
  • Build a diverse and an inclusive environment across the team, model inclusive behaviors
Minimum Qualifications
  • 3+ years experience directly managing full-time artists, along with 7+ yrs developing and shipping character-based products in a game development, real-time rendering, or related technical environment.
  • Demonstrated experience to manage the development, maintenance and documentation of 3D art and animation pipelines and vendor based asset creation
  • Experience driving changes in operational processes and aligning teams to a strategic vision by solving conflicts and misalignments.
  • Demonstrated experience to recruit, nurture, and grow talent
  • Experience with roadmapping, budget management, and financial/performance tracking
  • Interest for supporting ICs and other managers to produce a collaborative environment, where individuals bring in their best to produce effective results.
  • Proven communication, presentation and diplomatic skills
Preferred Qualifications
  • Experience shipping products & leading teams in the AR/VR industry
  • Motion Graphics experience
  • An understanding and knowledge of procedural animation systems
  • Hands on experience in Unreal, Unity, or other real-time applications
LocationsAbout Meta Meta builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. People who choose to build their careers by building with us at Meta help shape a future that will take us beyond what digital connection makes possible today—beyond the constraints of screens, the limits of distance, and even the rules of physics. Meta is committed to providing reasonable support (called accommodations) in our recruiting processes for candidates with disabilities, long term conditions, mental health conditions or sincerely held religious beliefs, or who are neurodivergent or require pregnancy-related support. If you need support, please reach out to [email protected]. 149.000 $/year to 205.000 $/year + bonus + equity + benefits

Individual compensation is determined by skills, qualifications, experience, and location. Compensation details listed in this posting reflect the base hourly rate or annual salary only, and do not include bonus, equity or sales incentives, if applicable. In addition to base compensation, Meta offers benefits. Learn more about benefits at Meta.

Advice from our career coach

To succeed as an Animation Manager within Meta Reality Labs' Animation group, you must showcase your ability to lead, manage, and mentor a multidisciplinary team of animators while driving progress and nurturing a collaborative culture. Here are some tips to stand out as an applicant:

  • Demonstrate your experience in directly managing full-time artists and developing character-based products in a game development or real-time rendering environment.
  • Showcase your ability to recruit, nurture, and grow talent within the animation team.
  • Highlight your experience in managing 3D art and animation pipelines, as well as driving changes in operational processes.
  • Emphasize your strong communication, presentation, and diplomatic skills, essential for building partnerships and aligning teams toward a strategic vision.
  • If you have experience in shipping products in the AR/VR industry, motion graphics, or procedural animation systems, make sure to highlight these as preferred qualifications.

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